20 40 Stud Rules

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Ashley Adams

Generally speaking, there are two common varieties of 7-Card Stud games: spread limit games and the fixed limit games. Spread limit games, for the most part, tend to be very low stakes — $1-3, $1-4, or $1-5 (sometimes $2-10). The fixed limit games can generally be further divided in categories based on their stakes. There are low limit games of $1/2, $3/6 and $5/10; mid-limit games of $10/20, $15/30 and $20/40, and higher limit games of $30/60 on up. There are surely strategy differences that one can apply based on the category of the game you’re in. Roy West, David Sklansky, Mason Malmuth, Ray Zee, Mike Caro, I and a few others have written extensively about these types of games.

Stud

But there are two formats of stud that have received scant attention – primarily I suspect because they’re rarely spread in public cardrooms.. They would be Pot Limit Stud and higher stakes spread limit stud – games like $5-20 or $15-100. I’m going to devote a few columns to them here.

Rules

First of all, let’s not go crazy with this notion of different strategies for different games. Poker is still poker. Stud is still stud. I wouldn’t want you to think that the world of poker strategy is so highly specialized that you need to learn a whole now methodology for playing at every level. And, in fact, not all games with the same overall structure play similarly. You might have a $10/20 games that is a rock fest and requires the application of different strategies than an identically structured $10/20 game with four loose calling stations and three maniacs in against you.

All rules for seven-card stud apply to seven-card stud high-low split, except as otherwise noted. A qualifier of 8-or-better for low applies to all high-low split games, unless a specific posting. Poker is any of a number of card games in which players wager over which hand is best according to that specific game's rules in ways similar to these rankings.Often using a standard deck, poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down, and the number shared by all players, but all have rules that involve one or more rounds of betting. 20 40 Stud Poker Rules high definition. The live casino games are all powered by 20 40 Stud Poker Rules Evolution Gaming, a software provider who has won numerous awards for Casino Supplier of the Year and Innovation in Casino Entertainment. With innovative games like Lightning Roulette, Infinite Blackjack, 20 40 Stud Poker Rules. If you want to play casino games on the Web, we have compiled a selection of 20 40 Stud Poker Rules the best online casinos for US players. This selection is based on promotions, bonuses, security, cash out options, reputation, software robustness, graphics, customer service, game diversity and the overall respect of 20 40 Stud Poker Rules the player. The sequence of events is as follows (as usual the cards are dealt clockwise one at a time): All players place an ante in the pot. Each player is dealt one card face down and one face up, and there is a betting round. Each player is dealt a third card face up. There is a second betting round.

Even so, there are some general differences in pot limit and large spread limit games that are worth considering. Let me present them to you here.

Large Spread Limit

I was fortunate enough to be invited to a great home game by a friend in Worcester. Unlike so many folks these days, he prefers limit to no limit or pot limit. And he enjoys stud. So he spread a spread limit dealer’s choice game: $5-20 spread limit. The dealer anted $5. In stud the forced bet was $5.00.

His guests and friends consisted of a couple of solid players and then a host of typical home game players – but home game players with relatively deep wallets. Most people bought in for $200. At the end of the night some won and some lost in the $1000 range.

It became clear early on that there was a built in advantage to calling flop games. As the dealer, you would retain last position in the betting. We didn’t play a full round of each game, as I do in my home games. So you’d want to call a dealer advantage game when you were the dealer. Even so, four or five of the players called 7-Card Stud. Go figure.

Players in this game, for the most part, knew enough to fold helpless hands for a full bet of $20. But they wouldn’t recognize that a flush draw, played heads up from Third Street, is surely not worth a call. So if I raised to $20 with a pair of Kings, they’d habitually call with a three flush, no matter how high or how low.

It was tempting, at times, to slow play strong Premium Pairs on Third Street. At times I did. And I’d recommend the same strategy if you’re in a game with players like these. Here’s a specific example of when you shouldn’t raise the full amount with your Premium Pair.

It’s Third Street. You’re sitting on (AhTh)As. The bring in is to your left. There is $10 in the pot. Everyone folds to you. There are two players left. One with a Ks the other with a Jc. Both are relatively loose and passive – but with your tight image they tend to play more tightly against your raises than against other players at the table.

What should you do?

Conventional 7-Card Stud strategy says that it is correct, usually, to raise – to drive these players out if you can or to force them to put more money in the pot if they want to chase.

Poker 20 40 Stud Meaning

So, typically, given the option of a call or a raise on Third Street with a pair of Aces, I nearly always raise.

But in this game you have more flexibility. Use it to your advantage. Raise a small amount, hoping to get clearly dominated hands to call you. What you want is to knock out all but one player if you can. A raise by $5.00 or $10.00 is likely to do that – especially when combined with your tight and aggressive image. You can then pound away at them on Fourth Street, regardless of whether you improve.

Compare this to a similar situation. You are sitting to the left of the bring-in and you have (KhTh)Ks. Six other players are yet to act, including one with an Ace. In this situation you would go for the largest raise possible. In this instance, unlike the other instance, you have two obstacles to clear that weren’t in front of your winning path before. You have a player with an overcard showing – who might well be tempted to call a small bet in the hope of drawing an Ace on Fourth. And you have a much larger number of people who have not yet decided to act – increasing the chances that you’ll get many calls going into Fourth. This you surely don’t want, so you want to use your betting flexibility to put maximum pressure on your opponents to fold. That means betting the maximum of $20.

In general, you use your variable betting flexibility to increase pressure on your opponents with maximum bets when you are less sure where you stand, and decreased pressure with smaller bets when you are more confident that you’ll still be in the lead on Fourth Street.

Fortunately, a variable bet can also work to your advantage because your opponents will misapply proper strategy. When they are weak they will bet less. When they are strong they will bet more. In the above instances, for example, they would be more likely to raise by $20 with the Aces and less likely to raise the full amount with Kings in early position. This allows you to broaden your spectrum of playable hands – increasing your opportunities for winning.

Let’s say, for example, that you are in late position with (JhTh)Js. An early position bettor, with an Ace, raises by $5.00. One player, with a Queen, seeing the bargain raise, calls. The action is now to you, sitting with the bring-in to your immediate left and the raiser to his immediate left.

Normally, in a structured limit game, you’d be likely to fold your lowly pair of Jacks. But in this game go ahead and call. Sure, the raiser my be slowplaying you just as you would do in his situation. Sure, the Queen may be ahead of you as well with a pair of Queens. But it’s also quite possible that the Ace has a weak hand – perhaps only Ace high, and the Queen may be sitting with relative junk as well – seduced into calling with an inferior hand because of the small raise..

But that’s not the most important reason to call. You should call even if you knew with certainty that you were against either Aces or Queens or both. That’s because of the enormous implied odds you’re getting.

Implied odds compare the current bet to the amount you may win if you hit your hand. In this case, for $5.00 you have a chance of hitting a card that could win you d to bet to stay in the hand when the amount you are likely to win well over $150-200, implied odds of 30:1 to 40:1.

What you’re hoping for is another Jack. Your odds of hitting a Jack on the next card are 20:1 (two Jacks among. Forty-two remaining unseen cards). With implied odds of 30:1 or better (depending on how many bets of $20 you can extract from your two opponents), you have a huge overlay and should call the $5.00.

In real game situations, many other factors come into play. What is the chance that you will be raised after you call? In this case none – your call will end the betting. How loose are your opponents? Are they likely to continue to call you down to the River if you raise their bet when you hit trips? Will the third best hand fold once you show aggression? You might also want to consider other ways that you could win even if you didn’t hit your perfect card on Third. What is the likelihood that the Ace will check if he doesn’t hit a card after seeing two of his opponents call? Might you be able to see Fifth Street for free, or very cheaply, if you don’t hit your hand on Fourth? If so, you can be more inclined to call the Third Street bet, since you might have two chances to hit your hand, making your drawing odds better than 20:1 and meaning that you don’t need the large implied odds for you’re your call.

All of these factors may come into play when it is a close call. But in this case, it isn’t even close. You should call the $5.00.

As you can see, a spread limit betting structure like $5-20 allows for more creative thinking and playing in stud than a strictly fixed limit structure.

Ed Note: Find all kinds of Stud games at Poker Stars sign up today.

Introduction

This has become one of the most popular forms of poker, both in formal play and in home poker where it is the basis of numerous variants. Each player is dealt a seven-card hand, some of the cards being face up, with several betting rounds during the deal. At the showdown players use any five of their seven cards to make the best poker hand. Seven-card stud works well as a high-low game, and there is also a low only form known as Razz.

This page assumes some familiarity with the general rules and terminology of poker. See the poker rules page for an introduction to these, and the poker betting and poker hand ranking pages for further details.

Players and Cards

A standard 52-pack is used and from 2 to 8 players can take part. The game is best for 5 to 7 players. When 8 play there is the problem that the cards may run out towards the end of the deal.

The Play

The sequence of events is as follows (as usual the cards are dealt clockwise one at a time):

  1. All players place an ante in the pot.
  2. Each player is dealt two cards face down and one face up. There is a betting round (third street).
  3. Each player is dealt a fourth card face up. There is a second betting round (fourth street).
  4. Each player is dealt a fifth card face up. There is a third betting round (fifth street).
  5. Each player is dealt a sixth card face up. There is a fourth betting round (sixth street).
  6. Each player is dealt one final card face down. There is a fifth betting round (seventh street).
  7. Surviving players have four face up and three face down cards. They show their cards and whoever can make the best five-card hand from their seven cards wins the pot.

The concealed cards - the first, second and seventh card dealt to each player - are sometimes known as 'hole' cards.

Order of Betting

Traditionally, each betting round is begun by the player with the best hand showing. For this purpose pairs, triplets, two pairs and quads count in their normal poker order - so for example with three cards showing 3-3-3 is higher than 7-7-8, which is higher than A-K-Q. Incomplete straights and flushes do not count. If there is a tie it is resolved by comparing the suits of the highest cards in the tied hands using the ranking order clubs (low), diamonds, hearts, spades (high).

Some play that in the first betting round (third street), the first player must place a compulsory bet, called the bring-in. In this case there may be no ante, though an ante is usually paid as well.

Some play that the first betting round starts with a compulsory (bring-in) bet by the player showing the lowest card. This is now the normal rule in formal games hosted by American casinos. The subsequent betting rounds from fourth street onwards are begun by the highest hand showing as usual.

Size of Bets

This is of course for the players to agree. Seven Card Stud is often played as a fixed limit game with the following arrangements.

  • A small bet and a big bet size are determined - say for example $5 and $10.
  • When there is a compulsory bring-in bet, the ante amount is generally much smaller than the small bet - say $0.50 in the example.
  • The compulsory bring-in bet is normally less than the small bet but more than the ante - say $2 in the example.
  • The player who opens the betting has the option to place a full small bet ($5) instead of just the compulsory minimum $2.
  • If the opener just places the minimum bring-in, subsequent players have the option to complete the bet to a small bet ($5), to call the bring-in ($2) or to fold. Only if someone completes the bet are later players allowed to raise. If the opener chooses to begin with a full bet ($5), subsequent players can raise.
  • In the first betting round (third street) no big bets are allowed.
  • If there is no compulsory bet in the first betting round, then a larger ante should be used, and only full small bets are allowed in the first betting round.
  • Only one bet and a maximum of three raises are allowed in any betting round, if there were more than two active players at the start of the betting round. A bring-in of less than a small bet does not count as a bet for this purpose - after it is completed there can be three raises.
  • From fourth street onward, big bets ($10) are allowed if any player has a pair (or better) showing. In this case anyone can place a big bet or raise, even if they do not themselves have a pair.
  • Note that if the rule is played that each raise must be at least as large as the last bet or raise, then after a player places a big bet, only big raises are allowed in that round. However, many home poker games do not have this rule, in which case a player may respond to a big bet with a small raise, thereby 'using up' one of the three raises and limiting the potential size of the pot.
  • Some play that from fifth street onwards, only big bets are allowed. This is the normal rule in casino hosted games, but not in home poker games.

Running Out of Cards

If there are eight players and after sixth street no one has folded, there will not be enough cards to deal everyone a seventh card. In this case a single 'community' card is dealt face up to the table and this counts as everyone's seventh card. Everyone then effectively has five cards showing, including the community card, and seventh street betting is begun by the player for whom this makes the highest poker hand - straights and flushes not count. Ties are resolved by the suit of the highest card as usual.

In formal games it is usual for the dealer to 'burn' one card - placing the top card of the deck face down under the pot - at each stage of the deal. In this case the card can run out even with only seven players. If the dealer determines that there are not enough cards to complete the deal, the burned cards are retrieved from under the pot and shuffled with the remains of the deck, and if possible a card is then dealt to each player.

Note that in no case are cards discarded by a player who has folded returned to the deck to be dealt. These cards are dead.

Seven Card Stud High-Low

The deal and betting are mostly the same as in ordinary seven card stud. Some play that in high-low games, a pair showing does not give players the option of a big bet or raise.

At the showdown, each player selects five cards to make a high hand and five possibly different cards to make a low hand. The pot is split equally between the highest and lowest hands, the odd chip going to the high hand if the amount cannot be divided exactly by two. Any of the possible low hand ranking methods can be used - see low hand ranking on the poker hand ranking page.

Since different selections of cards can be used for the high and low hands, it is entirely possible for one player to win both halves of the pot.

In formal games, the rule is that 'the cards speak for themselves'. That is - at the showdown each player is entitled to compete with the highest and lowest hand that can be made from his or her seven cards, even if the player does not correctly identify the best selections of five cards.

Eight or Better

In formal games there is often a qualification rule that a low hand cannot contain any card higher than an 8. In this case the ace-to-five system of low hand ranking is used. This variant is called Seven Card Stud Hi-Lo Eight or Better, often abbreviated to Seven-Stud/8. If none of the players has a qualifying low hand at the showdown, the high hand wins the whole pot.

With Declare

In home games, Seven Card Stud High-Low is often played with declaration. After the seventh street betting round each player has to declare either 'high', 'low' or 'both'. This can be done either in sequence around the table or simultaneously. In the simultaneous method each player holds out a closed fist containing one chip for 'high', no chips for 'low' or two chips for 'both', and when all are ready, everyone reveals their choice.

In the showdown, if no one declared 'both', the highest hand among the players who have declared 'high' shares the pot with the lowest of the players who have declared 'low'. If all declare 'high' or all declare 'low', the winner takes the whole pot. A player who declared 'both' has to have the highest hand or all the 'high' and 'both' players and the lowest hand of all the 'both' and 'low' players to win the whole pot. A 'both' player who loses or ties either high or low cannot win any part of the pot.

See the sections on declaration methods and the showdown in split pot games on the poker betting page for further details and variations.

Razz

Razz is seven card stud played for low only, using ace-to-five ranking (see hand ranking in low poker). In the first betting round the compulsory bring-in bet is made by the owner of the highest card showing. In subsequent rounds, from fourth street onwards, the lowest hand showing bets first. Ace is low and king high throughout, and as usual the suit of the highest card is used to break ties, so if on fourth street two players tie for lowest with 6-2 and 6-2 the second hand will start the betting, because the six of clubs is lower than the diamond.

In fixed limit games the limits double at fifth street: on third and fourth street only small bets are allowed, and from fifth street onwards only big bets. Pairs showing have no effect on the size of bets.

The RAZZ page of the Play Lowball Poker site has further information on the history and variants of this game.

London Lowball

London Lowball is seven card stud played for low only, using ace-to-six ranking (see hand ranking in low poker).

Normally a pot limit betting structure is used (see betting limits).

Seven Card Stud with Wild Cards

In home poker, seven card stud is often played with wild cards, which of course increases the frequency of the higher hand types. In the simplest case the wild cards can be all cards of a certain rank, as agreed by the players or specified by the dealer in a dealer's choice game - for example seven card stud, deuces wild. The game with wild cards can of course also be played high-low or low only.

There are also some more elaborate seven-card stud variants in which the wild cards are determined by the players' cards in the course of the deal.

Low Hole

This game, also known as Late Show, is seven card stud in which each player's lowest concealed card is wild for that player only. That means for example that if your first three cards are 9-4 face down and 3 face up, all your fours will be wild unless your seventh card, which will also be face down, is a 3 or a 2, making that rank wild instead.

Low Hole is normally played as a high game, but can also be played low or high-low. In the case of high-low, if you use ace-to-six or ace-to-five ranking of low hands, then an ace in the hole will make aces wild for the purpose of low hands but not for high hands.

English Stud

Six players are the maximum for this variant, in which players can improve their hands by substituting cards.

Deal, play and betting are the same as in seven-card stud up to the point where each player has five cards (two down and three up). After the subsequent betting round and before the sixth card is dealt, each player in turn, starting with the player to dealer's left, has the option to exchange any one card. The player may either discard a down card and be dealt a new down card or discard an up card and be dealt a new up card, or choose to stand pat and not exchange any card. Then a sixth card is dealt to each player face up, there is a betting round and another round of exchanging. There is a final betting round followed by a showdown.

Variations

If there are five or fewer players, a seventh face-down card can be dealt, as in seven-card stud.

Some set a price for exchanging, which may be equal to the minimum bet at that point. In this case, anyone who exchanges must pay that amount to the pot. This does not count as a bet and does not have to be matched by the other players.

20 40 Stud Rules

Aces, Straights and Flushes

Brian Johnson describes this game, in which each player is dealt six cards and there is a joker in the centre of the table that acts as everyone's seventh card. The joker is not fully wild, but functions rather like the 'bug' in 5-card draw. It can represent an ace, or a card needed to complete a player's straight or flush, but cannot be used to form a set of equal cards other than aces. Deal and betting are the same as in seven-card stud up to the point where each player has five cards (two down and three up). After the ensuing betting round each player gets one last face down card and there is a final betting round.

Stud

Deuces and Jacks and the Man with the Axe

20 40 Stud Rules

Arthur Buderick includes this variant in his Dealer's Choice Game. All Twos, all Jacks and the King or diamonds (who holds an axe in standard American poker decks) are wild. The highest hand is a natural pair of Sevens.

20 40 Stud Poker Rules

The deal and betting proceed as in normal 7-card Stud, with the highest exposed hand beginning each betting round. In addition players must pay into the pot whenever they are dealt an exposed wild card or exposed Seven - the suggested amounts are 1 ante for each wild card and 5× the ante for each Seven.

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